DIGITAL INFORMATION TECHNOLOGIES AND POETICS OF CULTURE: TRANSFORMATION OF MEANINGS AND FORMS

Authors

DOI:

https://doi.org/10.30888/2663-5712.2025-30-03-036

Keywords:

digital technologies, poetics, digital culture, multimedia, interactivity, transformations, digital art, digital art practices.

Abstract

The article is devoted to the influence of digital information technologies on the poetics of culture, which is understood as a system of expressive means and principles of cultural organization. Particular attention is paid to changes in the forms and co

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References

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References

Smolina, O.O. Poetics of culture as a cultural studies problem area [Elektronnyi resurs]. Visnyk Natsionalnoi akademii kerivnykh kadriv kultury i mystetstva: Naukovyi zhurnal. № 2(2018), s. 37–40. DOI: https://doi.org/10.32461/2226-3209.2.2018.161199

Murray, J. H. Hamlet on the holodeck: The future of narrative in cyberspace. Cambridge, MA: MIT Press, 2016. 432 р.

Manovich L. The language of new media. Cambridge, MA: MIT Press, 2001. 307 р. URL: https://manovich.net/content/04-projects/163-language-of-new-media/language.pdf (data zvernennia: 12.02.2025).

Murray Janet H. Inventing the Medium: Principles of Interaction Design as a Cultural Practice. Cambridge, MA: The MIT Press, 2012. 483 p.

CAN: Creative Adversarial Networks, Generating «Art» by Learning About Styles and Deviating from Style Norms / Elgammal A., Liu B., Elhoseiny M., Mazzone M. DOI: https://doi.org/10.48550/arXiv.1706.07068 . Аn extended version of a paper published on the eighth International Conference on Computational Creativity (ICCC), held in Atlanta, GA, June 20th-June 22nd, 2017. 22 р. URL: https://arxiv.org/pdf/1706.07068 (data zvernennia: 12.03.2025).

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Detroit: Become Human. Quantic Dream : web-sait. URL: https://www.quanticdream.com/en/detroit-become-human (data zvernennia: 19.03.2025).

Juul J. A casual revolution: Reinventing video games and their players. Cambridge, MA: MIT Press, 2010. 348 р.

Black Mirror: Bandersnatch. Article from Wikipedia, the free encyclopedia. URL: https://en.wikipedia.org/wiki/Black_Mirror:_Bandersnatch (data zvernennia: 20.02.2025).

Milgram, P., Kishino, F. A taxonomy of mixed reality visual displays. IEICE Transactions on Information and Systems, 1994, vol. E77-D, no. 12, p. 1321–1329. DOI: https://doi.org/10.1.1.102.4646

Jenkins H. Convergence Culture: Where Old and New Media Collide. New York, NY: New York University Press, 2006. 368 р. URL: https://www.jstor.org/stable/j.ctt9qffwr (data zvernennia: 22.02.2025).

Demeshchenko V.V. Osoblyvosti formuvannia zhanru v kinomystetstvi KhKhI stolittia [Features of the formation of the genre in cinema of the XXI century]. Kulturolohichna dumka: Zbirnyk naukovykh prats. Tom 23, № 1. Ss. 55–67. [in Ukrainian] DOI: https://doi.org/10.37627/2311-9489-23-2023-1.55-67

Minecraft. Відеогра. Google Play : veb-sait. [in Ukrainian]. URL: https://play.google.com/store/apps/details?id=com.mojang.minecraftpe&hl (data zvernennia: 19.03.2025).

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Mitchell W.J.T. What do pictures want? The lives and loves of images. Chicago: University of Chicago Press, 2005. 272 р.

Shifman L. Memes in Digital Culture. The MIT Press, 2014. 216 р. JSTOR, URL: http://www.jstor.org/stable/j.ctt14bs14s. (data zvernennia: 19.03.2025).

Published

2025-03-30

How to Cite

Сумятін, С. (2025). DIGITAL INFORMATION TECHNOLOGIES AND POETICS OF CULTURE: TRANSFORMATION OF MEANINGS AND FORMS. SWorldJournal, 3(30-03), 154–166. https://doi.org/10.30888/2663-5712.2025-30-03-036

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Articles