ANALYSIS OF THE IMPLEMENTATION OF DIGITAL GAMES IN MULTIMEDIA EDUCATIONAL RESOURCES
DOI:
https://doi.org/10.30888/2663-5712.2025-34-04-052Keywords:
digital games, multimedia educational resources, interactive software modules, proprietary educational game elements, competency-based approach, structural approachAbstract
The paper analyses the implementation of digital games as important interactive components of learning in multimedia educational resources (courses, complexes, etc.). It is noted that the implementation of game elements contributes to increasing user motiReferences
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